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Creating a Character Inventory System in Unity .MP4, AVC, 1280x720, 30 fps | English, AAC, 2 Ch | 1h 20m | 318 MB Instructor: Lisa Walkosz-Miglacio
This course is for any aspiring Unity developer who would like to learn to create an inventory system for RPG style games with C#. Have you ever wanted to be able to make your own games? If you would like to enter into the world of game programming, then this is the course for you. In this course, Creating a Character Inventory System in Unity, you will walk through the process of utilizing a loot spawn and item system for your games. First, you will explore how to create a dictionary for item drops. Next, you will learn how to create and connect UI elements for inventory display. Finally, you will discover the connection to other systems such as Character Stats, Item Pick Ups, Game Managers and more. It is important to note that this course explores design patterns as a means of exploring programming styles and building an inventory system with many features. By the end of this course, you will have created an inventory system for your RPG style games using C#. Required Software: Unity 2019
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